The question remains, can anything top it? With Infinite boasting new villains, a Civil War-inspired storyline, and a much brighter aesthetic, it was a huge hit and breathed new life into BioShock. Here, a new protagonist called Booker DeWitt searched for a missing woman while navigating the warring factions that wanted to take control of this flying utopia. Things took a turn for BioShock Infinite as the action reached for the skies and moved to the floating city of Columbia. The story came to a suitable conclusion, and with BioShock 2 failing to meet sales expectations, many had assumed this was the end of the road. BioShock 2 was released in 2010 and continued the story as the lead player battled against the sadistic Sofia Lamb. When BioShock swept the awards board and was compared to gaming giants like Resident Evil, it made sense that a sequel was quickly put into production. That's before we even got to the pepped-up Splicers and the city's tyrannical ruler, Andrew Ryan. As players immersed themselves in a dystopian world sitting at the bottom of the ocean, the introduction of lumbering monsters known as Big Daddies and their possessed travelling companions called Little Sisters made it clear something was very wrong in the bowels of Rapture. Back in 2007, 2K took us to the murky depths of Rapture and delivered one of the most inventive gaming concepts we've ever seen.
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